The Challenge
About This Project
Problem
- Low user engagement in traditional text-only dating apps
- Connectivity issues during real-time video calls
- Complexity in managing real-time chat and game states
- Need for a more interactive and fun dating experience
Solution
- Integrated Agora for high-quality, low-latency video calls
- Live mini-games to boost user interaction and engagement
- Socket-based real-time chat with instant message delivery
- Clean Architecture for managing complex state transitions
Key Features
Core functionality that makes Starlit Dating App stand out
Video Calling
High-quality 1v1 video calls powered by Agora integration.
Live Mini-games
Fun, interactive games to play with matches in real-time.
Real-time Chat
Instant messaging with typing indicators and read receipts.
Discovery Engine
Personalized user matching based on preferences and location.
Push Notifications
Real-time alerts for new matches, messages, and game invites.
Secure Profiles
Verified profiles with privacy-focused data handling.
How It Was Built
The engineering decisions and architecture behind Starlit Dating App
BLoC Pattern
Robust state management for predictable transitions and complex interactive features.
Clean Architecture
Maintenance-friendly structure with clear separation of business logic and UI.
Socket Integration
Real-time management of game states, instant messaging, and interactive features.
Agora SDK
Seamles integration for high-quality video and audio streaming.
Mobile Calendar Integration
Automated saving and management of dating event data directly to the user's mobile calendar.
Code Optimization
Performance-tuned codebase for smooth interactions and fast load times.
Results & Impact
The measurable outcomes and business value delivered
Higher Retention
Gamification led to 40% increase in daily active users
Longer Sessions
Video calls and games kept users engaged for longer
Enhanced Trust
Real-time video increased profile authenticity
Scalable Platform
Architecture handled high concurrency during peak hours
My Contribution
What I built, decisions I made, and problems I solved
Full App Alpha
Led the development from initial concept to alpha release, establishing the core user experience.
Socket-Based Systems
Designed and implemented socket-based messaging and real-time multiplayer games, including complex game state handling.
Integration & Optimization
Managed API integration, localizations, and implemented light and dark modes with a performance-optimized codebase.
Calendar Data Saving
Developed a feature to save event and date data directly to the mobile device's native calendar app.
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